a little insight into the process of porting the models...
since i'm no modeler, i heavily rely on premade models that i take from wherever i can get them, but mostly porting them from some of the actual Berserk games. Wich has proven to be tedious, but rewarding.
But due to some of these games being a little "dated", the model quality is far from a modern standard. So what i do is i take the old barely usable models and "re-master" them by fixing the geometries, normals, polycount, textures etc.
...this is how i get a model.
this is how it looks when im done.
Im barely concerned about using copyrighted models from commercial games, since im not planning to make any kind of profit out of it.
(apart from having some fun of course).
Still no suggestions? ...