I've only played the game for about an hour, because I can only stomach playing in 10-15 minute bursts. It is just so goddamned monotonous. I expected some mindless fun, but this game only delivers on half of that promise. The counterpoint to everything I'm about to say is: "Well, that's just Musou, Walter." That does not excuse the sloppy mess of this game.
It's clear that not much thought went into making it fun or dynamic to play. Combat scenarios vary, but you can usually count on there being between 100-500 grunts standing like meat puppets in your way of a goal. Go ahead and stop to inspect them, they won't bother attacking you. So you can either choose to mindlessly slaughter them (for no apparent reward), or just run literally through the whole mess of them to get to the goal -- usually an enemy with slightly more health than the average grunt. During these dramatic battles, the grunts will sit off to the side, waiting patiently to be mutilated by collateral damage.
Tip: You can execute a combo attack by hitting x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x.
Combat so far consists of the X button, but if you're feeling particularly saucy you can pepper in some Y button too — maybe even go all the way and HOLD the Y button. Regardless of your tactical decision on the battlefield, the result is about as fun as playing a game with cheat codes enabled, against enemies who we can't be certain know that you're even there.
I'll try and play through more of it, because I'm interested in how the other characters play. But I'm loathe to invest dozens of hours just to play who I want to, so I might ACTUALLY end up using CheatEngine to enable them. Wouldn't that be ironic?
It's clear that not much thought went into making it fun or dynamic to play. Combat scenarios vary, but you can usually count on there being between 100-500 grunts standing like meat puppets in your way of a goal. Go ahead and stop to inspect them, they won't bother attacking you. So you can either choose to mindlessly slaughter them (for no apparent reward), or just run literally through the whole mess of them to get to the goal -- usually an enemy with slightly more health than the average grunt. During these dramatic battles, the grunts will sit off to the side, waiting patiently to be mutilated by collateral damage.
Tip: You can execute a combo attack by hitting x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x.
Combat so far consists of the X button, but if you're feeling particularly saucy you can pepper in some Y button too — maybe even go all the way and HOLD the Y button. Regardless of your tactical decision on the battlefield, the result is about as fun as playing a game with cheat codes enabled, against enemies who we can't be certain know that you're even there.
I'll try and play through more of it, because I'm interested in how the other characters play. But I'm loathe to invest dozens of hours just to play who I want to, so I might ACTUALLY end up using CheatEngine to enable them. Wouldn't that be ironic?