thx, yeah, the sounds are mostly placeholders for now.It pretty good. But i think if you remove that clang sound from 2016 replacing it with something else would be better. The PS4 videogame had a better dragonslayer sound efffect.
always greatful for anything = )Also Demon's Souls Ultra Greatsword has a good sound effect. I can help ya to get the sounds if you need
agreed, also going for a closed eye instead of a blind one. more fitting.Also Guts in Berserker armor should have his white hair patch. I know you used the PS2 head model tho
I thank you for your service mateGrunbeld Demo...
View attachment 198
BrsrK_Demo.rar
drive.google.com
Notes:
-Some/most sounds, particle effects and animations are placeholders. ...to be improved.
-sound and control settings in the "settings menu" have no function.
-various occasional bugs.
-no full controller support.
-no environment
anyway, hope you have some fun.
= ) Cheers,
Ghost
hey, thanks.Dude this is a very good project, by far the best one I've seen and I'm surprised that this was made by just one person.
There seems to be various stances for Guts which gives him different types of attacks, pretty good job with this combat.
Maybe it would be great if you add a lock-on and a crosshair though, I found very difficult to hit with the arm cannon shot and it's hard to keep track of the enemy.
But other than that, I can see very well the passion behind this and the results are awesome.
Oh my, thanks a lot for the tip, it worked very well! (his apostle form is beating me up though)hey, thanks.
the player character actually locks its z rotation towards the enemy when in a certain radius (it just doesn't affect the camera).
There's going to be a "lock on" for the camera assigned to the aim/right mouse button with the next update ; )
Tip: if the enemy "jumps back" and shoots his shieldcannon at you, try to shoot him with the armcannon the second he starts aiming at you.
if timed right (just a second time window), it'll instantly destroy the shield ; )
Can anyone tell me why "doodles" of characters that look like my five year old niece drew them during lunch break in pre-school get more attention than something someone worked literally hundreds of hours on?
Is it that bad???
well, apparently it worked. i got feedback.I don't think shitting on others is a good way to ask for feedback.
well, apparently it worked. i got feedback.
And i'm sorry if an objective observation comes of as "shitting on others". Wasn't my intention.